AI Insights · Timothy · April 2023
Top 5 Gacha Games in Poland: Q1 2023 Performance Overview
Discover the performance trends of the top 5 Gacha games in Poland during the first quarter of 2023, including revenue, downloads, and active users.
The first quarter of 2023 saw notable performances from the top 5 Gacha games in Poland. Here’s a detailed look at the trends for each game, including revenue, downloads, and active users, based on data from Sensor Tower.
Empires & Puzzles: Match 3 RPG from Small Giant Games experienced fluctuations in revenue, starting at approximately $131K in late December and peaking at around $144K in the final week of March. Weekly downloads showed a slight decline, beginning at 4.8K and ending at 3.6K. Active users also saw a gradual decrease from 62.5K to 56.8K over the quarter.
Lilith Games’ Rise of Kingdoms had a varied performance in terms of revenue, with a high of about $85K in mid-March and a low of roughly $55K in the last week of March. The game’s weekly downloads started strong at 9K, peaked at 16.2K early January, and then settled around 3.7K. Active users showed a decrease from 116.6K to 96.5K throughout the quarter.
Guns of Glory: Lost Island by FunPlus International AG saw its weekly revenue peak at $43.5K in late January and drop to about $33K by the end of March. Downloads were relatively low, starting at 2.1K and ending at 1.1K. Active users showed a significant decline from 5.4K to 2.7K over the quarter.
Warpath: Ace Shooter from Lilith Games experienced a notable revenue increase from $42.9K in late December to $56.9K at the end of March. Weekly downloads started at 9K, peaked at 18.1K in early January, and then dropped to 3.4K. Active users fluctuated, starting at 43.4K, peaking at 65.9K in early January, and ending at 33.8K.
Finally, Frost & Flame: King of Avalon by FunPlus International AG showed a stable revenue trend, starting at $29.7K and maintaining around $25.8K by the end of March. Downloads remained low throughout the quarter, beginning at 286 and dropping to 142. Active users decreased from 2.1K to 1.2K over the same period.
These insights highlight the dynamic nature of the Gacha game market in Poland. For more detailed data and insights, visit Sensor Tower.